
With this incredibly broad range of organic tools, you are the creator.
#Flame painter game software
A great variety of particle systems is a unique solution nowhere to be found in other software on the market. Choose from various particle systems to paint an original piece of artwork, or generate abstract imagery within a design project. Each system consists of an effective set of settings and sliders to help enhance your stroke to perfection. Particle systems are the foundation of Flame Painter and define the main characteristic and behavior of the individual brushes. Each and every one of the brush presets in Flame Painter is a piece of art and you are the creator invited to play your own game with custom artistic brushes. The upcoming version will also bring fresh sets of brushes which will give you the power to customize every parameter via the new Brush Creator panel. Particle systems will open a whole new world of possibilities nowhere to be found in other software. Flame Painter 4 will feature new Particle Systems, the state-of-the-art technology which allows creating an unlimited spectrum of particle brushes, ranging from classic light effects to structured patterns, textured shapes or even natural painting brushes. The new version puts an incredibly broad range of creative tools at your fingertips while making adding special effects to your designs a breeze. It is with great pleasure to share with you all, that after long months of development we present Flame Painter 4 - the new game-changing software which allows you to paint and design with real organic brushes. Pioneer in procedural art: Flame Painter’s very first version in 2009 (top) vs.

Today we still follow this vision and are proud to announce that we are about to enter a brand new stage of Flame Painter’s story.

He believed that “Everyone can be an artist, we just need the tools which become the inspiration for creativity”. Believe it or not, it has been ten years since the first line of Flame Painter’s code was written! It was in 2009 when the founder of Escape Motions, Peter Blaškovič, created the original flame algorithm within his ‘I am an Artist’ experimental project.
